Kris Daniel


Kris Daniel has 20+ years of audio industry experience, providing research and development for DSP applications, and kernel driver development. He is highly proficient in C++, SHARC-assembly, MATLAB, and objective-C programming. He has developed numerous effects such as distortions, reverbs, convolutions, delays, choruses, flangers, specialty filters, and redefined tube amplifier modeling for Line 6. In the realm of machine learning, Daniel has experience with neural networks, pattern recognition, and adaptive filters. Currently, he is developing iOS applications, DAW plugins, and game audio middleware plugins.