Career path as an audio engineer in the world of the audio software industry

May 28, 2021 12:00pm ‐ May 28, 2021 12:45pm

The job market in the audio software industry is constantly growing and expanding with new opportunities. It is one of the most dynamic environments to work in! At the same time, it is challenging us to use the new technologies for designing new products or to adapt current ones. Therefore, to succeed in this industry, merely maintaining professional competence is not always the key. It is important to have innovative ideas, stay creative and keep yourself up-to-date on market demands and the needs of users. In this tutorial we would like to talk about different roles in the audio software industry as well as discussing the strong relationship between companies and their customers; why user-centered methods, as well as continuous research, are useful and necessary for today's software development in professional audio fields.


Guiding Audiences with Sound: Techniques for interactive and games audio

May 28, 2021 11:30am ‐ May 28, 2021 12:15pm

Within interactive sound and music composers and sound designers are presented with an interesting additional challenge, human behaviour. Interactive structures such as video games and immersive theatre events give audiences a chance to explore spaces freely and control their narrative experience. While this free exploration is appealing to audiences, it can lead to narrative fragmentation where audiences miss key parts of storylines that are vital for their understanding of the work. As a solution, audio can be used to help guide the audience to ensure that they are able to access all relevant areas of the narrative while still retaining exploratory control. This tutorial will provide practical approaches outlining how sound and music can be used to guide audiences through physical or virtual spaces. It will look at elements such as sound placement, strategic use of frequencies and semiotic associations related to sound and music which build on existing knowledge about audience behaviours in immersive theatre and games. These techniques can be easily adapted to any genre to provide composers and sound designers with effective approaches to take into any of their interactive work.


NEMOSINE - the Future of Media Storage: Follow-up from the Lab

May 28, 2021 11:15am ‐ May 28, 2021 12:00pm

NEMOSINE is an EU founded project for the development of Innovative packaging solutions for storage and conservation of 20th century cultural heritage of artefacts based on cellulose derivatives. The objective of project NEMOSINE is to improve traditional storage solutions by developing an innovative package with the main goal of energy saving and extending the lifetime of cultural objects based on cellulose derivatives. In contrast to conventional film cans or media boxes, the packages will be equipped with the latest sensor technology to monitor decomposition processes and adsorb decomposition products such as acetic acid. The focus is on films, photographs, posters, slides, cinematographic sound, magnetic tapes and discs, based on cellulose acetate and its derivatives. The aim of the four-year project is to achieve more efficient long-term archiving and to increase the life cycle of audiovisual media, as well as other objects of cultural heritage and arts. The complete solution for storage boxes proposed by NEMOSINE is based on multi-nano sensors for different gases (mainly acetic acid and nitric oxide) and a control software platform that simulates degradation processes and then will predict accurate protective treatments. The project has been introduced already at the last European AES Virtual Vienna Convention. This updated tutorial will now outline the various innovative developments, focussing on the latest insights, such as the development of multi-nanosensors for different gases (mainly acetic acid and nitric oxide) and a control software platform that simulates degradation processes and then predicts accurate protective treatment for the archivist.


A Discussion of the Legal Issues of Streaming

May 28, 2021 10:00am ‐ May 28, 2021 11:15am

The streaming music business model has been in the spotlight over the last year as COVID negatively impacted on most of the music industry's revenue streams, except premium streaming. Streaming services pay fractions of a penny per stream, but there are billions of streams, so the total monies paid over to the music industry are signifciant. But how is that money shared out? Some argue the current business model is unfair. And how does any of this apply the the emerging livestreaming business? Chris Cooke, Founder + MD of London-based music business consultancy CMU - and author of the book 'Dissecting The Digital Dollar' - explains how it all works from a rights and royalties perspective, to help you navigate and understand the bigger debates.


AI in Audio

May 27, 2021 6:00pm ‐ May 27, 2021 7:00pm

A panel of leading experts in Artificial Intelligence (AI) discuss its impact in audio engineering applications.


How to Get a Job in the Audio Industry

May 27, 2021 5:00pm ‐ May 27, 2021 6:00pm

The question on almost all audio engineering graduates' minds: how to get a job in the audio industry? The panelists will explain good strategies for getting a start, and tips for how to stand out in the crowd.


Introducing the TC-MLAI

May 27, 2021 5:00pm ‐ May 27, 2021 6:00pm

The AES Technical Council has identified that the community of audio engineers working with Machine Learning (ML) and Artificial Intelligence (AI) is underrepresented in the technical committees. The newly formed AES Technical Committee on Machine Learning and Artificial Intelligence (TC-MLAI) intends to answer this need.

The TC-MLAI focuses on applications of machine learning and artificial intelligence in audio, with discussions on topics such as: best practices, data, licensing, social and cultural aspects, technical innovations, and ethics. The goal of the committee is to drive discussion and exchange information by organizing workshops, symposia, tutorials, and technical documents. It will also act as a point of contact and a bridge to other AES technical committees, the AES community at large, and other organizations involved in ML and AI for audio.
In this workshop, we will present the committee’s mission, values, agenda, and avenues for membership and participation. We will highlight exciting developments and trends as they relate to audio, while at the same time acknowledging topics of controversy, such as data bias, privacy concerns, and when it is appropriate to call an audio technology “artificially intelligent.”

The workshop will be composed of four parts: introducing the technical committee, including its mission, values, and membership; providing a brief overview of the state of ML and AI in audio; facilitating a panel discussion about what ML and AI mean in the context of audio engineering; and hosting an open Q&A session with workshop attendees.


Tech Tour: Willem Twee Studios

May 27, 2021 4:30pm ‐ May 27, 2021 5:00pm

Willem Twee studios is a public studio focusing on electronic and electro-acoustic music. With a unique collection of electronic instruments from the early ’50’s till the ’80’s in three studio spaces and an concert hall in a former synagogue Willem Twee studios has grown into an internationally respected and leading institute for education, production and presentation of electronic music.

Tech Tours: Concertgebouw Amsterdam

May 27, 2021 4:00pm ‐ May 27, 2021 4:30pm

The Concertgebouw is one of the famous big concert halls of Europe. It was constructed in the late 19th century and houses the renowned Concertgebouw Orchestra. The hall is praised for its beautiful acoustics and many famous albums have been recorded here since the early days of music recording. Nowadays, the company Polyhymnia manages the recording facilities. They built a complex but flexible infrastructure to carry out all the productions that take place in the building. Boy Griffioen, engineer at Polyhymnia will give you a behind the scene look during a live broadcast.

Creating Podcasts during a Pandemic

May 27, 2021 3:00pm ‐ May 27, 2021 4:00pm

Over the last year we’ve seen a huge paradigm shift in how listeners consume content. While many media channels have taken a hit during COVID and will have to continue refocusing their digital efforts, the future of the Podcast looks bright. Creators are adapting to new and updated tools, and listeners are hungrier than ever for fresh content.

In this tutorial, we’ll uncover how daily and weekly podcasts, reaching millions of listeners, are being created at some of the top media outlets. Guests will include producers and editors from shows at NPR, Campside Media and VICE.

We’ll also break down the gear being used including remote recording solutions, editing tools, publishing and collaboration platforms.*